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Build 4: (Target Date: January 31, 2004) COMPLETED: February 2, 2004
-World Creation (39 locations, 1 castle and 1 town)
-Revamping of the magic system to include over 30 DIFFERENT and UNIQUE seeds of magic.
Build 5 (Taget Date: Aug, 31 2004) COMPLETED: Aug 27, 2004
-3 new base classes (Druid, Theif, Psion)
-Class special abilities
-Treasure from battle
-The first few QUESTS will go up (aka: story line)
-Original Loria Soundtrack
-6 UNIQUE sprites, one for each base class
-Revamping the World:
-New Town tileset
-New Forest tileset
-New Cave tileset
-Character Backup System
-Player Interaction Phase 1:
Build 6 (Target Date: October 31, 2004) COMPLETED: Feb 24, 2006
-New Treasure Table. With this, you can get improved treasure from battle: potions, armor, weapons, magic items, etc.
-All new incredible monster pictures drawn by the team's artist Laurentiu.
-New Build6 Content:
-New Outpost (Sorrah)
-New Town (Travincala)
-New Original Music
-New Plains Tileset
-Revampage of the items (new potions, weapons, and armor)
-New Arcane Combination spells (spells requiring two or more seeds)
-Player Interaction Phase 2:
-Player Visibility (you can see other players in the game while playing)
-Positive Effects on Players (You can cast helpful spells on other players while on the world screen)
-Chat in any location
-Arena (where players can fight eachother)
-Market (where players can put up their items for sale to other players)
-In Game Message Board
Build 7 (Target Date: Feb. 2005) RELEASED: July 24, 2006
Player Interaction Phase 3
-Guilds: Level 20 to start one, level 5 to join one
-Guild wars: Over 360 different regions to control
-Guild Chat (each guild gets it own private chat)
-Guild Message Board (each guild gets its own message board)
Realms of Loria 1.0 (Target Date: September 2008) |
-Official Release of Realms of Loria (out of beta):
-Complete character wipe
-New "Web 2.0" (non-refresh) interface
-New real-time/turn-based hybrid combat system.
-Fellowships: fight monsters and complete quests with your friends.
-Redefined Items with balanced restrictions and class specialties.
-Addition of item creation materials.
-Player Item Crafting.
| Realms of Loria 1.1 (Target Date: December 2008) |
| -Over 20 Advanced Classes |
-New content: quests, monsters, dungeons, items, and more.
-Guilds rework: fewer areas to control, build fortifications, declare war, and more.
Throughout each Build, we will be adding on: pieces of the world, new monsters, and after Build5, a few quests.